Welcome owners and potential owners to the 10th year of exciting HLB (Hollywood League Baseball).  Below you will find all the rules for this year's draft and all the necessary information concerning how our system works.  The cost to join this league is $216.25 (covers fees for stats service). Payment is due on or before Draft Day (some exceptions, but don't count on it - see the Commissioners).


The draft will take place on April 3rd, 2005, around noon (pending approval by the owners). We try to accommodate everyone's schedule so sometimes we may have it at another date or time. You can expect the draft to take close to 3-4 hours.  Each owner(s) (A team can be owned by 2 or more people!) will draft a minimum of 20 players. NOTE: WILL ONLY BE DRAFTING FROM THE NATIONAL LEAGUE!!!  This makes play more realistic. 

It is up to each owner to decide the combination of players needed to make a competitive team.  The recommended minimums are as follows:  three outfielders, one first baseman, one second baseman, one third baseman, one shortstop, one catcher, two middle relievers, six starting pitchers and one closer.  Once a player is drafted at a position(s), he is only eligible to play at that position(s).  The Commissioners will make a "judgement call" prior to the draft concerning a player's primary position.  Exceptions are those players that are known as utility players. 

The draft list will be sent out to the owners roughly 2-3 weeks before the draft with the final list given out just before the draft.  There is a corresponding "draft number" for each player.  Players are usually identified by position, number and name (ie, when drafting, owners will call out his position, number and name, "Shortstop #3 Rafael Belliard").  Each player will be assigned a "dervied" draft price (TBD by projected years' values).  To prevent the outrageous runaway salaries that have plagued other leagues, we, the Commissioners, will implement a salary cap of approximately $275-$350.  A draft order will be established the day of the draft by pulling names out of a cap (baseball of course).   We will then proceed to draft in this order (horseshoe order): 1,2,3,4,5,6,7,8,8,7,6,5,4,3,2,1,..etc.   The draft will continue until all teams have selected at least 20 players.   Owners are allowed a total of 28 players on their rosters.  Each owner will be asked to name his/her team.


We will play two games per week against the same teams.  The last seven games of the season will be single game series (confirmed).  Each series falls on a Tuesday and Friday rotation, although there might be exceptions after the fantasy season is determined.  Lineups will be due before the start of the first game on Tuesday and Fridays.  Each owner will select their starting lineups and include backups, in case your starter does not play that night.  If your starting player does not play on night one, the stats for the following night for that player are taken.  If your starting player does not play either night, the stats from your backup are taken from night one.  Lineups may be faxed, mailed, phoned, emailed or driven to either Commissioner.  Scores are determined by two formulas -- one for your players' performance, the other for your pitchers' performance.  Your score (before the opposing pitchers performances are figured in) is determined by the following formula.

1 point for each  Walks, singles, rbi's, runs scored, steals, sacs, hit-by-pitch
2 points for each Doubles
3 points for each  Triples 
4 points for each  Homerun 
-1 point for each  Wild pitch, passed ball, caught stealing, balk, ground into double play 
-2 points for each   Error
The total points is added up and divided by 4 to equal your team runs before opponent's pitching stats are considered.

This formula not only takes in account the player's performance with his real team but also his personal performance (such as steals, sacs and walks).  Thus your player's performance is not solely depended on how his real team performs that night.  Please note that since this is the National League, your pitcher's hitting and fielding performance will also be included in this formula. The only exception are MLB inter-league games.  For these games, owners will submit a Designated Hitter preference list.  The offensive numbers from your DH will be used instead of your pitcher.  Remember, since they are technically a DH, his defensive numbers will NOT be used.

Along with submitting your fielders, you will also submit a pitching staff.  You will first need to determine which on of your players are pitching in MLB that day/night.  To give greater flexibility for choosing pitchers, owners will be allowed to choose starting pitchers from Tuesday/Wednesday and Friday/Saturday.  Each owner will submit a pitching rotation list, ranking your first to last choice for a starting pitcher.  A starting pitcher is only allowed to pitch ONCE per week.  Since we probably will play two game series, this means you will need to have two separate pitchers available for each series (Example- If you have Greg Maddux pitch for a Tuesday game, he is not eligible til the following Tuesday and/or following series).  Our week is defined as Sunday through Saturday.  Each team will submit one starting pitcher, two active relievers and one active closer.  If you are choosing a pitcher that starts on one of the second nights, all reliever and closer stats are also taken from these nights.  If none of your relivers or closing pitcher pitch, then their stats are not figured into the formula.  If any or both relievers pitch, then their stats are figured in.  The formula is based on their WHIP (Hits and Walks divided by innings pitched).  This is currently recognized as the most precise method of figuring out a pitcher's performance.  The formula looks as follows:

Total of hits and walks given up by your starter and relievers
divided by
Total innings pitched
= WHIP

Thus, depending how well your pitchers performed, they will either give or take a run percentage away from your opposing team (remember, you play head-to-head).  Once a total WHIP is determined, the chart below summarizes the percentages.  Please note, the WHIP chart is new for 2003.

WHIP Ratio
Change in opponent's score
0.00 - 0.20
-60% off opponents score
0.21 - 0.40
-52.5%
0.41 - 0.60
-45%
0.61 - 0.80
-37.5%
0.81 - 1.00
-30%
1.01 - 1.10
-22.5%
1.11 - 1.20
-15%
1.21 - 1.30
-7.5%
1.31 - 1.40
0%
1.41 - 1.50
5% (Begin adding to opponent's score)
1.51 - 1.60
10%
1.61 - 1.70
15%
1.71 - 1.80
20%
1.81 - 1.90
25%
1.91 - 2.20
32.5%
2.21 - 2.50
40%
2.51 - 3.00
47.5%
3.01+
55%
Saves remain as -5% and +5% for blown saves

This method accurately emphasizes a pitcher's individual numbers rather than their MLB team numbers for a particular night.  After the scores are determined, there will likely be fractions (ie, 3.28).  All scores will be rounded up or down to the nearest run.  Ties will be determined by the fraction.   In the unlikely event of a tie on the fraction, your first offensive BACKUPS for each position will determine the winner (ie, your backup 1st, 2nd baseman, shortstop, 3rd baseman, catcher and your #4 outfielder offensive performances will be added up to determine your "tiebreaker" score.  The highest score wins).


Each owner will be allowed trades throughout the season.   Trades must be submitted to the Commissioner for approval.  If one of your players goes on the MLB disabled list, he is automatically put onto the HLB disabled list.   Note however, that his salary still belongs to your salary cap.  Adding a player to replace the one you put on the disabled list will also count towards your total team salary.  Once a player is taken off the MLB disabled list, you will be forced to drop your replacement player, if there is no room on your roster.  You have a total of 32 roster spots available.  If you have space, you may retain your replacement player just like any other pick-up during the season.  There is an exception to this rule.  If your player is determined to be "out for the season", the owner will be eligible to receive a pro-rated amount back for his salary (ie, if Barry Bonds cost $40 and breaks his arm halfway through the fantasy season, you are eligible to receive $20 back). Also note, trades can be of any type, including trading for money to get the player you really want.

The playoffs will begin the middle or latter half of August.   This year we will again have an upper and lower backet playoff system.  In the higher bracket, 1st place will play the 4th place team, and 2nd will play 3rd.  In the lower bracket, 5th place will play the last place team and 5th will play 6th.  If there is a tie in the standings, final placements will be determined by your head-to-head record.  If this is tied as well, a tie-breaker game will be played on the Friday before the playoffs begin.  These playoffs are best of three.  The HLB World Series will pit the winner of 1 vs 4 against 2 vs 3 winner.  Same idea for the lower bracket.  These series are best of seven.

In the upper bracket, all teams will receive a payoff, depending on their success in the playoffs.  In the lower bracket, only the Series Champion will receive a payoff.  There are also several other payoffs for individual and team category leaders.  The specific list of payoffs will be determine near the end of the season.  Please note: the HLB Cy Young and MVP winners will be determined by the commissioners.


This pretty well sums up the rules of play.  The purpose of the League is to have fun but also challenge every owner to come up with the most competitive team he/she can build.  NOTE: Now that we have a web site, we no longer email Excel reports of game results. Everything you need is on the site but we always welcome suggestions and any wish list you have.

See you at the draft and enjoy the season!

Your Commissioners

Tim Jacobsen
Tim Browning

Rules of Play Sections
  The Draft
  The Games and Scoring
  The Trades and DL
  The Playoffs and Payouts
  Other Notes
 
 
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